Battle Melody, Feb 2009 - Mar 2009

19.03.2009 0

Introduction: Battle Melody is a combat card game allows 2~ 6 players to play on the table. Each player can choose a race from Dragoon, Hero, and Darklord. Each race was born with unique Skill Combination, which allows the same Skill Card functions differently for different races.

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game-design3Group: 2 groups forms a game. A group can includes 1~3 player(s).

Hit Point (Hp): Every race has different HP representing his life. The creature will die if his HP <=0.

Victory Point (VP): Every race has different VP representing the victory of his group. The group will lose the game, if its VP <=0.

Cards: There are 3 kinds of cards: Sword, to attack enemy’s HP; Shield, to protect owner’s HP; Magic, to attack enemy’s VP.

Combination Skill: Skill Combination will be triggered by adjacent2 cards. A player can trigger by combining his own cards or with other players’ cards.

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My Role: Level Designer/ Layout Designer

  1. Level Design: Be responsible for world structure, game play, mechanics, and data.
  2. Layout Design: Be responsible for the layout of all the cards.

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Data of Cards and Combination Skills:

Throw a dice twice to get 2 cards in each turn:

Sword cards

Shield cards

Magic cards

Dragoon

2,3


5

Hero

2,3

5


Dark Load


2

3,5

Power of Sword, Shield, and Magic Cards in 3 races:

Sword cards

Shield cards

Magic cards

Dragoon

2 damages to LP


1 damage to VP

Hero

3 damages to LP

Reduce 2 damages to LP


Dark Lord


Reduce 1 damages to VP

2 damages to VP

Names, and Effects of Combination Skills in 3 different races:

Sword cards

Shield cards

Magic cards

Sword

Double Crash

Shining Power

Angel Slayer

Shield

——————–

Earth Guard

Dark Revenge

Magic

——————–

———————-

Super Resonance

Dragoon

Hero

Dark Lord

Double Crash

2 extra damage to enemy’s LP

1 extra damage to enemy’s LP


Earth Guard

———————

Reduce extra 1 damage to VP

Reduce extra 2 damage to LP

Angel Slayer

1 extra damage to enemy’s VP



Dark Revenge



Reflect damage to enemy (you still take the damage)

Shining Power

Get 1 extra card (you can’t use in this turn)


Super Resonance

Add (X/2) points to your LP/

X= Your VP


1 extra damage to enemy’s VP


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battlemelody

Battle Melody cards on my table

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